sartoz
Junior Member
Morpheus: "know what happened happened and that it could not have happened in any other way".
Posts: 53
|
Post by sartoz on Aug 4, 2016 5:08:56 GMT -8
So...might as well carry over the tradition of inane speculation. We've seen numerous people move on from Bioware prior to the disconcerting decision to close down the forums. One of their biggest supporters Ash, aka Lady Insanity will no longer be doing Bioware content. Where does it say Lady Insanity isn't doing Bioware content anymore? <<<<<<<<<<(0)>>>>>>>>>> I've listened to her explanation. Yes, she's burned out. The copyright take down notice emotionally hurt her. She had to delete a lot of her work. But, I understood she will be working for Twitch full time. That leaves less time to do what she loves to do.
|
|
sartoz
Junior Member
Morpheus: "know what happened happened and that it could not have happened in any other way".
Posts: 53
|
Post by sartoz on Aug 4, 2016 5:11:12 GMT -8
EA decides to rid itself of Bioware... That could be a reasonable conclusion to this. <<<<<<<<<<(0)>>>>>>>>>> Odd. FY17 1st qtr financial statements (Aug 2, 2016) still show ME:A for Q4 FY17 release.
|
|
sartoz
Junior Member
Morpheus: "know what happened happened and that it could not have happened in any other way".
Posts: 53
|
Post by sartoz on Aug 4, 2016 5:13:05 GMT -8
I think it was a dumb decision to close the boards but I don't think it had anything to do with the company failing. If anything it suggests to me that things are becoming more corporate and more closed off to fan/customer feedback. Now that is problematic to me and suggests problems down the road for the company with how it's consumers relate to it. I think DAI was successful for them and I also think MEA will sell a lot of units out of the gate and make money (even if it is critically and fanbase panned). I think the real reason the boards were shut down were what they said and it's also been obvious that they think their fans on that board were a bitchy pain in the ass. I mean Gaider gave some interview a few years ago where he pretty much derided his, then, company's own forum! Personally I felt there was a lot to be gained from that forum and some genuinely good feedback there for developers and then there also was the bitchy pain in the ass segment and I guess I know which noise they couldn't tune out. <<<<<<<<<<(0)>>>>>>>>>> Perhaps that's true. However, from a marketing perspective, I believe it's the best way to control the message on your own terms.
|
|
The Loyal Nub
New Member
Posts: 3
Gender: Male
Sexuality: Straight
Steam: http://steamcommunity.com/profiles/76561198021821154
|
Post by The Loyal Nub on Aug 4, 2016 7:00:40 GMT -8
Perhaps that's true. However, from a marketing perspective, I believe it's the best way to control the message on your own terms. I would agree. I think they can control the message on Twitter. If they get the hardcore crazy who wants to rant at them they can mute them and then they can interact with those select few whom they feel will give the love to any message they put out there. I think it's a shame. I think it limits the amount of feedback they'll get about their games and it places the onus for critique squarely on the shoulders of gaming critics. But hey if they make bad games from here on in then they'll get a good idea of how their base feels when sales start dropping and you can bet they'll open a line of communication then. Or fail.
|
|
|
Post by melca36 on Aug 4, 2016 10:40:29 GMT -8
If MEA does poorly, of course that depends on how poorly, it could be the end of ME. I don't believe MEA will do poorly. I believe it will do well. Agreed. Despite my own reservations and recent disappointment in DAI, with major games like this coming every 3-5 years they have a whole new wave of gamers to latch onto, so regardless whether past fans moved on from Bioware en masse, newbs will offset any losses. This is partly why they haven't had a title with huge financial success (on the scale of TW3 & Skyrim) because they constantly take 3 steps forward and 2 back...a decade ago I would have projected Bioware to be what CDPR has morphed into. It's disappointing it hasn't worked out that way. I don't think Bioware's going anywhere unless EA does something drastic, but that seems unlikely since they are still profitable...just not as much as other RPG devs. Um DAI while DAI had some flaws yes...but it was not the total flop people make it out to be. I happen to like the game. I also did not expect the game to be a carbon copy of Origins or DA2. The problem is people hate change. Also forums do not speak for the entire audience. I think forums only account for a small percentage of who purchase the game. Their worst selling game was DA2 and it broke even. Inquisition did not flop. Why do people always assume something flops just because they did not like it?
|
|
|
Post by themikefest on Aug 4, 2016 11:38:04 GMT -8
I enjoyed DAI. I wouldn't be surprised if Bioware, at least the DA team, is currently in the early stages of developement of the next DA game. They remain tight lipped to avoid taking any attention away from MEA.
|
|
|
Post by melca36 on Aug 4, 2016 12:02:52 GMT -8
I enjoyed DAI. I wouldn't be surprised if Bioware, at least the DA team, is currently in the early stages of developement of the next DA game. They remain tight lipped to avoid taking any attention away from MEA. They've actually hinted about it on Twitter. I suspect they already have the story boards done for it. And you're right. They will be tight lipped because of MEA and their other IP. They will eventually say its in development the same way the Bethseda has said the next elder scrolls game is in development.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 4, 2016 18:36:23 GMT -8
I enjoyed DAI. I wouldn't be surprised if Bioware, at least the DA team, is currently in the early stages of developement of the next DA game. They remain tight lipped to avoid taking any attention away from MEA. I believe, and I could be wrong, that Patrick Weekes has said that he's in the very early stages of the next DA.
|
|
|
Post by AtreiyaN7 on Aug 4, 2016 21:02:29 GMT -8
Frankly, I think the reason they gave for closing the forum was a lot more honest than some want to credit, they simply don't see any more benefit for them. They don't want to have to deal with the forums anymore, which they associate primarily with the incredible backlash of negativity that seems to come with each game release. And because the devs don't interact with fans there, they don't view it as an important communication channel. A stupid decision, but quit your doomsaying, there's no indication that Bioware is failing or that EA management is at all involved in this, aside from keeping a lid on their marketing for the sake of other games. ^^^ Honestly, I'm glad someone else said it, because I didn't want to have to repeat myself for the ten millionth time. Some people ought to apply Occam's Razor a little more often to situations, rather than coming up with byzantine conspiracy theories, etc. The existing BSN had turned into a giant pile of suck and was no longer worth dealing with - not even for the sake of the occasional thread that had something useful to say.
|
|
|
Post by melca36 on Aug 4, 2016 22:54:26 GMT -8
Frankly, I think the reason they gave for closing the forum was a lot more honest than some want to credit, they simply don't see any more benefit for them. They don't want to have to deal with the forums anymore, which they associate primarily with the incredible backlash of negativity that seems to come with each game release. And because the devs don't interact with fans there, they don't view it as an important communication channel. A stupid decision, but quit your doomsaying, there's no indication that Bioware is failing or that EA management is at all involved in this, aside from keeping a lid on their marketing for the sake of other games. ^^^ Honestly, I'm glad someone else said it, because I didn't want to have to repeat myself for the ten millionth time. Some people ought to apply Occam's Razor a little more often to situations, rather than coming up with byzantine conspiracy theories, etc. The existing BSN had turned into a giant pile of suck and was no longer worth dealing with - not even for the sake of the occasional thread that had something useful to say. Exactly. And no offense to the WItcher fans here...but do to the fanboys that trashed that forum alot of us lost interest in even trying that game. The forum became full of entitled people who want the developers to cater to them and those same people had the arrogance to assume they were speaking for everybody when they weren't. I don't need somebody to speak up for me when I have an issue with the game. And harassing and bullying the writers/developers is not going to make them want to post. I agree...the conspiracy theories are ridiculous.
|
|
sartoz
Junior Member
Morpheus: "know what happened happened and that it could not have happened in any other way".
Posts: 53
|
Post by sartoz on Aug 5, 2016 3:15:49 GMT -8
Agreed. Despite my own reservations and recent disappointment in DAI, with major games like this coming every 3-5 years they have a whole new wave of gamers to latch onto, so regardless whether past fans moved on from Bioware en masse, newbs will offset any losses. This is partly why they haven't had a title with huge financial success (on the scale of TW3 & Skyrim) because they constantly take 3 steps forward and 2 back...a decade ago I would have projected Bioware to be what CDPR has morphed into. It's disappointing it hasn't worked out that way. I don't think Bioware's going anywhere unless EA does something drastic, but that seems unlikely since they are still profitable...just not as much as other RPG devs. Um DAI while DAI had some flaws yes...but it was not the total flop people make it out to be. I happen to like the game. I also did not expect the game to be a carbon copy of Origins or DA2. The problem is people hate change. Also forums do not speak for the entire audience. I think forums only account for a small percentage of who purchase the game. Their worst selling game was DA2 and it broke even. Inquisition did not flop. Why do people always assume something flops just because they did not like it? <<<<<<<<<<(0)>>>>>>>>>> Funny. I like DA2. The reusable cave assets and the falling from the sky enemies not so much. Combat, I really liked. The auto-attack + the tactical combat script is plain awesome. At least, I can be a sword wielder and be able to use the bloody thing. In DA:I, I am useless with a sword as I keep swinging at empty air (ie: because of no auto-attack). So, mage I am.
|
|
sartoz
Junior Member
Morpheus: "know what happened happened and that it could not have happened in any other way".
Posts: 53
|
Post by sartoz on Aug 5, 2016 3:23:10 GMT -8
I enjoyed DAI. I wouldn't be surprised if Bioware, at least the DA team, is currently in the early stages of developement of the next DA game. They remain tight lipped to avoid taking any attention away from MEA. <<<<<<<<<<(0)>>>>>>>>>> My DA:I game is on Pause at Val Royeaux. According to EA's metrics I have 200+ hours, yest have not finished the game. Last time I fired it up was many months ago.... patch 10 on the PC.
|
|
|
Post by melzia on Aug 6, 2016 1:23:27 GMT -8
I have no idea, to be honest, knowing next to nothing about the company's internal stories and all that... honestly I think MEA could be a great game a lot of people really hold Mass Effect in high regard.
I don't know, I'm not so pessimistic. =-)
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 6, 2016 1:31:24 GMT -8
I have no idea, to be honest, knowing next to nothing about the company's internal stories and all that... honestly I think MEA could be a great game a lot of people really hold Mass Effect in high regard. I don't know, I'm not so pessimistic. =-) Uh, BioWare Montreal has a lot to live up to. Last time I checked, the Omega DLC was met with derision, and they only worked on the MP portion of ME3. Let's not even forget people still got burned with ME3.
|
|
|
Post by helios969 on Aug 6, 2016 2:45:31 GMT -8
Agreed. Despite my own reservations and recent disappointment in DAI, with major games like this coming every 3-5 years they have a whole new wave of gamers to latch onto, so regardless whether past fans moved on from Bioware en masse, newbs will offset any losses. This is partly why they haven't had a title with huge financial success (on the scale of TW3 & Skyrim) because they constantly take 3 steps forward and 2 back...a decade ago I would have projected Bioware to be what CDPR has morphed into. It's disappointing it hasn't worked out that way. I don't think Bioware's going anywhere unless EA does something drastic, but that seems unlikely since they are still profitable...just not as much as other RPG devs. Um DAI while DAI had some flaws yes...but it was not the total flop people make it out to be. I happen to like the game. I also did not expect the game to be a carbon copy of Origins or DA2. The problem is people hate change. Also forums do not speak for the entire audience. I think forums only account for a small percentage of who purchase the game. Their worst selling game was DA2 and it broke even. Inquisition did not flop. Why do people always assume something flops just because they did not like it? Didn't say I hated it nor did I say it flopped. I'm just used to Bioware games blowing me away despite the flaws they carry. DAI just didn't do that for me. It had incredibly beautiful albeit static environments, the story was mostly compelling when you could stay on track, the crafting system was pretty good but the lack of cool looking armor and weapon variations often made me wonder at the point, the companions as usual were great, the ending fight with Cory was a pretty big letdown, and overall the combat was repetitive, (though those early dragon fights were kick azz). After playing the first time I would have given it a 7.5/10 claiming it a really good game. That was until I played TW3 and saw how alive an "open-world" could be. And the flaw in DAI is it's openworld design. Outside a couple regions there was little of interest outside the primary reason (if there was one) of going there. In subsequent playthroughs I didn't even bother unlocking half the areas and ignored as much side content as possible. Despite this strategy I was still bored half the time. So enjoyment of replaying is diminished...which is traditionally where the value of Bioware games have been. I play games first and foremost for story and secondly for fun combat. In DAI it was hard to get to the first and minimal enjoyment in the second...(I'll still take it over garbage like FO4 and Skyrim). Still I have to acknowledge it as a pretty good game...and I most certainly got my money out of it...it just didn't leave me with that "wow" feeling I'm used to with Bioware content.
|
|