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Post by natureguy85 on Jul 31, 2016 18:59:48 GMT -8
No I have not and probably never will come to terms with the ending because in my opinion Shepard never made it off Rannoch alive. There is no way in hell he stood that close to a Reaper and wasn't torn to shreds by shockwaves from the frigates and dreadnaughts of the Quarian navy unloading on the Reaper. Add in the fact that not all shots are going to land exactly on what is being aimed at and some will go wide until the gunnery crew has a chance to correct their aim, Shepard should be splattered all over the desert of Rannoch. Sure they will, because.... lasers and... stuff. Yeah, you're right, considering everyone's favorite Isaac Newton speech and the codex discuss the kinetic energy of shots in terms of nuclear explosions. Gee, I hope they never miss at the battle for Earth considering the planet is right behind the Reapers. Nice approach angle, Hackett. But Mass Effect 2 started putting drama over details. Sometimes it's ok, as with the battle over Rannoch. Sure, the codex tells us ships fight a long, long way away, but that close "Star Wars" style fight looks way better for a cutscene and to set the stage. But that whole Rannoch Reaper sequence was silly.
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Deleted
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Post by Deleted on Aug 2, 2016 19:31:59 GMT -8
I didn't have much of a problem with the endings. I figured a happy happy ending with everyone surviving would be too cliched and predictable. Leaving it bitter with just enough sugar is fine with me. The Extended Cut helps as well, considering how bad the vanilla end is.
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opuspace
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Post by opuspace on Aug 3, 2016 15:19:15 GMT -8
I dunno, I'm not mad at Bioware for sticking to it. They did try to appease us and I appreciate the effort if not the slightly passive aggressive tone the bratalyst uses. At this point, I'm content with choosing Destroy. The music fits that feeling that while we won, it's the coldest, most bitter thing to admit. We won. That will have to be what comforts us as everyone starts counting the dead. At least I got to see the manifestations of the ultimate troll logic burn down in flames. I still have my own ideas on how they could have made it work better but I'll save that for a more relevant thread. For now, I'm happy enough to headcanon stuff since they stopped following their own logic some time back.
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Deleted
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Post by Deleted on Aug 3, 2016 15:25:02 GMT -8
I have learned to live with the endings... and will try to ignore that they ever happened while playing Andromeda.
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Post by natureguy85 on Aug 4, 2016 7:49:51 GMT -8
I have learned to live with the endings... and will try to ignore that they ever happened while playing Andromeda. Yeah, there are many ways in which it might as well be a new IP. We'll see how much of the old is in the new.
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Post by Deleted on Aug 4, 2016 8:07:42 GMT -8
I've never had a major issues with the ending. I came into the series way after all that drama happened. I like the ending because it lets you control the fate of the galaxy.
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Post by Deleted on Aug 5, 2016 16:01:30 GMT -8
Nope. The day that Mac Walters and Casey Hudson pulled the ending out of their literal asses was the day BioWare lost my personal respect for them as a fan. Did not even get the DLC until last month, and I still have no desire to play "Battle of Earth" because of its problems.
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cyberstrike
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Games i own: Mass Effect Trilogy, Mass Effect, Mass Effect 2, Mass Effect 3, Dragon Age Origins, Dragon Age II, Dragon Age Inquistion
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Post by cyberstrike on Aug 5, 2016 16:31:08 GMT -8
I guess I have but then again The Extended Cut answered the questions I wanted answered namely how Liara got on the Normandy after she was with Shepard in London and I knew that she survived.
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Post by Deleted on Aug 5, 2016 17:32:35 GMT -8
I guess I have but then again The Extended Cut answered the questions I wanted answered namely how Liara got on the Normandy after she was with Shepard in London and I knew that she survived. The sentiment I have with Extended Cut is all it did was "polish a turd." It may be gold and shiny, but it's still a turd. If BioWare didn't have the stupid deadline they had, none of their high-ranking developers would have left the company.
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Post by natureguy85 on Aug 5, 2016 20:15:25 GMT -8
I guess I have but then again The Extended Cut answered the questions I wanted answered namely how Liara got on the Normandy after she was with Shepard in London and I knew that she survived. I liked that evac scene in and of itself, but it didn't fit that beam run at all. Having Shepard stop to help his friends while all the other soldiers are doing their duty and getting slaughtered was pretty selfish.
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DaFuk
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Post by DaFuk on Aug 7, 2016 8:58:42 GMT -8
I had no problem with the original ending. I didn't need the extended cut to answer questions I had already answered. They should have used those resources to fix bugs or another dlc. Better yet expend them on ME:A and maybe we get that game sooner.
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Post by dmc1001 on Aug 7, 2016 10:07:57 GMT -8
Sure. I've done Destroy (saving Shepard), but wasn't happy with the deaths of EDI (poor Joker) and the geth (who I worked so hard to save). Alternately, I have putting my LI through hell by going Synthesis, even though I think it's an amazing ending. I might one day try Control. I'm sure we could have gotten perfect happy endings somehow or other but I'm ok with this.
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Yermogi
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Post by Yermogi on Aug 10, 2016 9:49:59 GMT -8
If by 'come to terms' you mean 'accept that the endings will always suck so get over it', then yes, I have come to terms with it. I never played Citadel because I refused to pay any more money for a game I hated, but over time I have accepted that this is the way it is, so move on.
I guess knowing that truly happy endings are actually hard to come by in war helped a bit; I just pretend Shepard hit Destroy and died well loved and admired by her former allies and friends, and since her true love was Thane, she just met up with him in a better place. And that's it for me. I'm glad the next game is going to be somewhere new, because I wouldn't be able to go through the same areas that Shepard did and not be upset by what they did to our last hero.
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Post by kalikilic on Nov 9, 2016 18:54:11 GMT -8
"ME3: Have you come to terms with the ending?"
Before any apologists come in here and try to school me, let me inform you that i really don't need it so just save it for someone else who's happy to humor you and give you attention. So to answer the question, No I havent. Because the problem is and always will be multi-dimensional. Not only did the endings suck, but Bioware boldly stood by it. Do i expect them not to stand by their product? When it was written as horribly as it was, hell to the yes I expect them to roll with the punches and accept their utter failure of the endings. I've seen countless arguments about how the ending was written in a manner that appreciated the "high level thinking" that should have existed at that climactic moment of the game. But nothing about how it played out was intelligent nor was it cohesive to the game's narrative that stems 3 games altogether. While smaller complaints could be maybe about me3 e.g. javik and the leviathans feeling like in-game content that was ripped out and made into DLC (or more specifically the grievous misuse of the leviathans, who for all intents and purposes, are the kinda like the progenitors of the reapers, barring the supposed influence of the catalyst, but who nonetheless should have been pivotal to the war and defeating the reapers), or the lack of dialogue and meaningful dialogue between you and your squadmates (I mean this could very likely be the end of the world yet everyone's fine. No one's being driven to the edge, even just a little?), I was quite willing to let these little things go, and I did. all for what in the end though?
Rushed and horribly thought out writing. I can no longer play the game and play through the endings. I bought the extended cut and all the following DLC for my brother to play. But i never played any of it because I can never bring myself to get back into that amazing and awesome world that once brought me joy. Because I know how it ends. And it ruined it terribly and deeply for me. What I could have logged over 1k hours in, just repeatedly playing it, will only be opportunities that have been lost. And Bioware stood by that.
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